As promised in the previous post, a perfection game of the game.
I’ll give the retrospective game a 7 out of 10.
What I liked about it is:
-It was a nice implementation of the game
–Christophe Deniaud thanked the creators of the game.
-it mentioned where to download and buy the game
-the whole game was timeboxed with a visible timer
-It made me reflect on my last retrospection
-No slides were used
-some of the existing slides were printed and put on the walls.
-Being a participant of a game, made me think hard about my own games.
-it was about retrospectives, something that is close to my heart
– Norman Kerth’s book was mentioned
– Prime Directive was read out loud
To give this a 10 I would like
– see an agenda of how the game will be run before the game.
– Hear an explanation before the game instead of after the game.
– Have a real retrospective: do some kind of small game, and then do a retrospective of something that really happened, instead of us inventing what could have happened.
(hey it’s my perfection game, so I can dream…)
-a better explanation at the start of the game to explain the purpose of a retrospective (As we had 50% people new to agile/scrum)
-more time in the beginning of the game to understand what will happen.
-use observers instead of having 3 groups.
-A real moderator in each group, so that inside each group the game can be run as a real retrospective
– a pair presentor for having a better flow
– less reading from papers during the presentation
– real feedback round at the end, and thus more time (yes you knew that one was coming)
– Give everyone a set of retrospective game cards at the end
– An English Version that is ready to use with my teams
– The agile alchemiste website would not be down the evening I write this post… ; – )
– THE agile retrospective book was also mentioned (or I did hear it mentioned)
– All the text (ex prime directive) would have been translated in the language the presentor wanted to use. (avoids small glitches in the workshops)