Archive for the ‘Leadership’ Category

This presentation is part of a larger leadership lean & agile training. It is inspired by Tom Demarco’s  Slack

Today I was watching a deck of cards created by Industrial Logic

It made me think of something I had been thinking for a very long time.

In the agile community we use a lot of games.

We have:

I wondered if there was a mailing list for Agile Games. I had been looking before but never found one.  So after a brief check on twitter, I created one myself.

We now have a google group to talk about agile games

http://groups.google.com/group/agilegames/

In just a few hours already 66 people joined me on the list and are talking about the first agile games they played.
We have a nice diversity of people: people that have created some of these first games, others that are facilitating and even people that never played an agile game but are eager to do so…

People from Argentinia, Belgium, Canada, China, France, Germany, Italy, UK, US and that is just from the people I know…

All of that thanks to lot’s of people on twitter that retweeted my message.

I hope you join us also http://groups.google.com/group/agilegames/

Google Groups
Subscribe to AgileGames
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Visit this group


Update:
After a few days already 89 people joined.

Update 2: In 2 weeks time 112 people. Wahoo

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At XP2010 after I played the 4.01 version of the leadership game, I told someone (sorry I forgot your name, shame on me), I would put a link to the ESSAP video’s.

 

This one with a part of the explanaition looks like the most interesting (based on the number of hits.). Personally I’m not sure it’s interesting without knowing what happened in this particular game. (You could watch all the other videos to try to understand that,…)

Feel free to tell me if it is of any interest to you…

Today at XP2010, I will be playing our leadership Game.
Special for this conference, I created a new version of the game.

The leadership Game V 4.02 can be downloaded here.

This version is now a zip file containing 16 different pdf files.

This makes it a lot easier for trainers that want to print only the documents for the players.

The version also contained a first translation of a PairCoaching text.

Based on different feedback, I have updated the discription of the game, so that it is easier to lead the game for people who have never done this before.

(Although I strongly advise you only play the game if one of the trainers has already played the game.)

The game is available on creative common 3.0 Atribution Share Alike 

If you have played the game, feel free to join the linkedin group

Update:I added the Agile Games google group and the GameStorming Book to the game (and changed the version to 4.02)

 

This is a another video of Daniel Pink on motivation.

The style is totally different then the one that I posted earlier.

Interesting video for anyone who wants to make a change in a company.

Quote: “It’s the first follower that changes a lunatic in a leader”

 

I have bought several of these sets of hourglasses for my current client.

I have given every team doing a standup a 15 minute hourglass.  Next to that I left set like this in different meeting rooms.

The idea, if a discussion takes too long, anyone can turn an hourglass and make it visible that she thinks the discussion takes too long.

By polular request: You can buy the hourglasses at TeamBuilding Shop

One of the things I have tried to do in all the companies I work for, is don’t talk about people not present. When I teached .NET I gave a lot of examples, sometimes examples of how things were done in a bad way at a previous client. When I gave these examples I made sure I never mentioned the company that wrote the spaghetti code.(or whatever problems I was talking about.)

I can give you as many examples about bad bosses as the next guy. I try to make sure I never mention their names nor their company names.
In fact I try to do the opposite, praise in public and give critic in private. The people I think screwed up one way or another, I tell them in private. When I like what they are doing I tell everybody about it, sometimes even blog about it. (If they like that)

One of the rules in gestalt groups is not to talk about people but directly to people. This not only means when the people are not presents (which is a rule everyone finds normal behavior, although is pretty hard to do) but also when we talk about a situation, we don’t talk to group leader but directly to the person we are talking about. If possible we also talk about a situation as it is happening now, instead of something that happens in the past. I’m not sure about all the reasons behind. One of the reasons is that it brings up the emotions much quicker and more intense. Thus helping to resolve quicker.

When I am doing consultancy with multiple clients it’s pretty hard not to talk about what is going wrong at the other client. (As they always know the other names.)And people always ask how things are going at the other client. I try to bring back the talk to their own problems. Not easy, but I notice that clients in the long run appreciate this.

After the success of the leadership Game on several Xp Days, I have decided to put it available for download.

The version I have put online is the version I will play next Monday at ESSAP (Italy).

Update: ESSAP == European Summer School on Agile Programming

Update 2010: Leadership Game Version 4.01 is available for download

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Small video of Stephen Covey about the Indian Talking Stick.

See my training @BarCamp Gent about "Win WIn Win with a talking stick"